Who owns what?
Every role has its own files and folders, and a chat claims a file before touching someone else's. No two chats silently editing the same thing.
TEAM8 seats Claude Code chats in roles next to the people on your project. Everyone works from one board, with a plan, reviews, approvals and costs in one window. One download, three editions: start free, and a key unlocks the one made for what you're building.

Tech lead, backend, frontend, platform, security, QA and docs, each owning its own paths. 20 stacks recognised, nothing merges without a person's approval, and an AI Site Builder.

Lead, combat, animator, netcode, fx, qa and more. 66 engines recognised, git co-op with your team and one-button deploys to itch.io and the web.

The download, as it comes. Operations, research, writing, marketing, design, finance and review, working with your documents, your email and your calendar.
Every role has its own files and folders, and a chat claims a file before touching someone else's. No two chats silently editing the same thing.
One board, tickets, a roadmap and a definition of done, saved as plain files in your project. Chats post START, DONE and BLOCKED; people post decisions and approvals.
TEAM8 reads Claude Code's own records: cost per day, model, role and session, your plan's limits, and the tokens Token Saver kept out of your chats.
TEAM8 recognises what's in the folder (a game engine, a software stack, or your documents and apps) and sets up the team: board, roles, tickets, roadmap and rules for Claude.
One click seats a Claude chat in a role. It reads its brief, checks its tools and posts READY. Your people join the same board from their own TEAM8.
Chats do the work and report on the board. People review, approve and decide. You steer from one dashboard and see what every role costs.
Uses your own Claude Code. Seat a role in one click; replies, tool calls and costs stream in live.
Eight preset roles per edition, or your own. Each owns its files, and claims keep chats out of each other's way.
A team board, a tracker and milestones, stored as Markdown and JSON inside your project.
Reviews, approvals and decisions are posts on the board, so what ships, sends or merges is a person's call.
A chat that hits a choice it should not make raises it, with what happens if you say nothing, and carries on under that default instead of guessing or stalling.
Cost per day, model, role and session; your 5-hour and weekly limits; every prompt, searchable.
Command output trimmed before Claude reads it, with every saved token counted per session and project.
A real terminal and a file browser with previews, without leaving the window.
The same team commands work in any Claude Code chat: the terminal, your editor or the Claude desktop app.
A shaped window per edition (hexagon, tall box or capsule) with a standard window one switch away.
Claude Code can already fan a job out to subagents, and its agent teams can run several instances at once. They are built for parallel coding: each one starts cold, does its task, reports back and is gone. That is the right tool for "debug these three things now". It is not a team, and TEAM8 does not replace it — every TEAM8 role is a full Claude Code chat, so it can still fan out to subagents inside its own task.
A subagent gathers its context from scratch every time, and pays for that before it does any work. A TEAM8 role is a chat that stays: its brief, the files it owns, its open tickets and the team's record are there to re-read instead of rediscover.
When a subagent finishes, what survives is a summary inside someone else's context. In TEAM8 what survives is written into your project: the board post, the ticket, the claim, the decision. The next chat reads it, and so does the next person, months later.
Agent teams decide among themselves who does what. TEAM8 puts a person at the gate: roles own their files, claim before they touch anyone else's, and nothing merges, sends or ships without someone saying so on the board.
The team TEAM8 grew from measured its own first week across seven chats: cache writes were 59% of the estimated cost, and the average context when a chat woke up was 627K tokens. Which model each role runs was the last lever, not the first. That is one team's week, not a law — but it is why TEAM8 measures the same things for you.
Every command a chat runs (a test run, a build, a git diff, a search) comes back as text Claude has to read, and most of it is noise. Token Saver runs those commands through RTK, which keeps the lines that matter and trims the rest before Claude reads a word.
*RTK's published figure for common commands such as git, test runners, builds and search. Savings depend on what your chats run. Token Saver is powered by RTK (Apache-2.0), an independent open-source project not made by TEAM8.
Illustration of the kind of trimming RTK does on a test run.

TEAM8 drives the Claude Code already on your computer. No API key to paste, and no markup on your AI usage.
The board, tickets and roadmap are Markdown and JSON in your project. Stop using TEAM8 and you keep every word.
No sign-up with us and no tracking in the app. Your work goes only where you send it.
Basic is free and whole. A key for Build or Gaming is one payment, no subscription, and it keeps working. Included: Free updates through version 1.x.
Building an app, a website with code, an API or any other software: Build. Making a game: Gaming. Running anything else with several roles, like a business, a launch, an event or a report: Basic. Compare them side by side.
Subagents and agent teams are built into Claude Code for parallel work: each one starts with an empty context, does a task and reports a summary back. TEAM8 keeps a team instead — roles that stay, own their files, and write what they did into your project so the next chat and the next person can read it. The two work together: a TEAM8 role is a full Claude Code chat, so it can still fan out to subagents inside its own task. The longer answer.
Yes. TEAM8 works through Claude Code on your computer, so you need Claude Code signed in with a Claude plan that includes it (such as Pro or Max) or with API billing. TEAM8 doesn't include or resell Claude usage.
Yes. Download TEAM8 and Basic is what you get: roles, board, tickets, roadmap, research, terminal, files, token usage, plan limits, Token Saver, the Claude Code plugin, and Communications and Social. No account with us, no trial clock, nothing switched off after a fortnight.
A key turns the same download into Build or Gaming: that edition's roles and protocol, what it recognises in a project (20 software stacks or 66 game engines, each with its checks), and the tools built on them — Site Builder, Rig Builder, git co-op, patch notes and deploys. You redeem it in the app under Editions, and you can switch between the editions you own whenever you like.
Yes. Pay once and the key keeps working on up to 3 of your computers, with no subscription. Included: Free updates through version 1.x.
Everyone can download TEAM8 free. A teammate needs their own key only for Build or Gaming. The files TEAM8 writes are plain text, so anyone can read them with any edition.